Grade
11 - Application of Computer Technology
This organizer contains the
following sections:
Prescribed Learning Outcomes
Suggested Instructional Strategies
Suggested Assessment Strategies
Recommended Learning Resources
PRESCRIBED
LEARNING OUTCOMES
It is
expected that students will:
- demonstrate understanding
and use of computer hardware and software related to drafting and design
- apply common application
software, including file management and word-processing software, to complete
projects
- apply fundamental drafting
techniques in using CADD programs
- use CADD programs to
create and manage drawings and to solve problems by:
- following a standard
procedure for managing layers, symbols, line types, object groups, text
styles, and dimension styles in drawings and template files
- using drawing aids
and precision keyboard or mouse entry to develop accurate drawings
- using geometric and
non-geometric editing tools to edit CADD drawings
- using query commands
to extract object information and solve applied mathematical problems
- producing 3D models
- constructing multi-scale,
multi-view drawings, 3D presentations, and technical visualizations
- identifying file
types for importing and exporting
SUGGESTED
INSTRUCTIONAL STRATEGIES
- Discuss with students
the importance of establishing a directory structure for efficient file storage
and retrieval (e.g., students will create a drawing folder then create sub-folders
for individual projects).
- Lead a discussion on
the importance of having a well-developed set of drawing templates. Have students
incorporate such items as line type and thickness, layers, dimension set-up,
borders, and a school logo in their work.
- Have students explore
the pros and cons, and compare CADD as a drawing and editing tool versus other
techniques (e.g., sketching, instrument drawing, model building).
- Ask students to calculate
the volume of a solid model (e.g., a box). Then have them modify the model
and note the change.
- Discuss how simple 3D
primitives can be developed into a complex object. Have the students complete
a tutorial using union and subtraction commands to create objects from primitives.
- Provide students with
the task of creating 2D geometry from 3D models and vice versa.
- Have students work in
small groups to design a game (e.g., chess) using basic modelling techniques,
and CADD/CAM where possible.
- To familiarize students
with varied file types (e.g., GIF, JPEG, TIFF, WMF, BMP, DXF, ARX), provide
them with material in files that are not native to the application they are
using and that must be imported. Have students produce finished work in specified
electronic file forms.
- Have students produce
a technical visualization that relates the story of a design solution in the
context of its use. Have them include animation and audio, where applicable,
to enhance the presentation.
SUGGESTED
ASSESSMENT STRATEGIES
- With respect to file
and data management, note students' ability to:
- manipulate files,
folders, directories
- create shortcuts
Are their arrangements
sufficiently logical that they and others can use them to find particular
items?
- Arrange for students
to use each other's templates to complete assigned projects and to rate the
templates in relation to criteria such as:
- simplicity of use
- consistency
- ease of modification
- appropriateness in
relation to intended purpose
- conformity with accepted
standards and procedures.
- As students create and
edit CADD drawings and models, observe and assess how efficiently they use
the software. For example, have students solve a problem within a given time
limit.
- When students create
3D virtual models, these should:
- correspond to preliminary
sketches and design brief specifications
- display careful work
and attention to detail.
RECOMMENDED
LEARNING RESOURCES
Print
Materials
- Applying AutoCAD 2000
- Architecture: Drafting
and Design
- Architecture: Residential
Drawing and Design
- Basic Technical Drawing
- Canadian Wood-Frame House
Construction
- Digital Character Animation
2, Vol. 1
- Engineering Drawing
and Design
- Exploring Drafting
- Getting Started with
3D
- Mechanical Drawing CAD
- Communications
Software
- 3ds max 4.0
- 3D Studio Viz
- Adobe Photoshop 6.0
- Adobe Premiere 6.0
- Artlantis
- AutoCAD 2000i
- AutoCAD LT 2000i
- Autodesk Inventor 4
- Chief Architect V7.0
- EZ-Builder
- Ezedia MX
- RenderWorks
- Rhinoceros NURBS Modeling
Software
- SolidBuilder Q1 2001
- Solid Edge
- VectorWorks
CD-ROM
- Architectural Graphic
Standards (also available in print)
©
Copyright 2001. All Rights Reserved. Curriculum Branch.
Maintained by: Technology Education Coordinator
Last Modified: January 2002
BC
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