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Considerations for Instruction in Technology Education


When selecting and developing learning activities, consideration must be given to safety, gender equity, and diverse student needs.

Safety

Correct safety practices must be established as soon as students begin their studies in technology education and must be maintained throughout the curriculum. It is the responsibility of the teacher to ensure that students are aware of the hazards in facilities and that established safety procedures are followed. Teachers must use good judgment when instructing students in safety practices, remembering that the main objective is student learning.

It is essential that teachers address the following questions before, during, and after an activity:

Teachers should select safe activities, techniques, and projects and ensure that the safety practices are implemented. The following is not an all-inclusive list, but a guide to help teachers establish a safe learning environment. Students should:

Gender Equity

The education system is committed to helping all students succeed. This is particularly important in the area of technology education, where female participation is low. Teaching, assessment materials, learning activities, and classroom environments should place value on the experiences and contributions of all people and cultivate interest and access for female students.

Teachers should consider the diversity of learning styles and watch for gender bias in learning resources, and bias in interaction with students. The following instructional strategies for technology education are provided to help teachers deliver gender-sensitive programs.

Diverse Student Needs

Students with special needs are those with intellectual, physical, sensory, learning, behavioural, and other emotional disabilities, or students who are gifted or talented. Opportunities for success are enhanced for all students when instruction and assessment methods are adapted to meet a wide range of students´ educational needs, learning styles, and modes of expression.

Technology education, particularly activity-based technology education, has traditionally been a significant area for pre-employment skill-development opportunities and an ideal area for students with special needs. Technology education, with its focus on the benefits of concrete, real-world experiences, provides students with opportunities to work effectively in group situations, focussing on observation and experimentation, and alternative methods of evaluation. For students with exceptional gifts or talents, this curriculum area is also ideal for creative learning experiences and critical-thinking activities. Opportunities for extension and acceleration are rich in technology education, and, for some students with special needs, this curriculum can provide opportunities to apply personal experiences to enrich their learning.

When students with special needs are expected to achieve or surpass the learning outcomes set out in the Technology Education 11 and 12 curriculum, regular grading practices and reporting procedures are followed. However, when students are not expected to achieve the learning outcomes, modifications must be noted in their Individual Education Plans (IEPs). When students require adaptations in order to meet the regular learning outcomes, these too should be noted in an IEP. The following strategies may help students with special needs succeed in technology education.

 

Terms used in Technology Education
CAM Computer-aided manufacturing; the operation of a machine controlled by a host computer.
CAD or CADD Computer-aided design (and drafting): a precision-drawing software program that speeds up the design process by making it easier to create and modify draft designs.
design brief A concise problem statement devalued by a student or teacher that identifies what the student will do and what the successful solution will achieve.
design portfolio A record of the development of a project from inception to completion.
design principles Qualities of balance, layout, measurement, colour, scale, and projection.
design process A planning and decision-making process that produces a solution.
input Data, materials, resources, or instructions entered into (most often) a computer system.
kinetic energy The energy of a mass in motion (e.g., pendulum swinging, spring unwinding).
kinematics The study of motion, without regard to the force of mass of things moving.
output The actual results of a system, desired or undesired, expected or unexpected.
pneumatics Using air or gas pressure to operate mechanical devices.
potential energy The ability to do work using stored energy (e.g., compressed spring, charged capacitor, gasoline).
production The process of converting and combining resources to construct, manufacture, or grow something.
robots Programmable, multifunctional devices that perform physical tasks.
WHMIS Workplace Hazardous Materials Information Systems; product safety information issued by the BC Workers´ Compensation Board.


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©Copyright 1998.  All Rights Reserved. Curriculum Branch.
Maintained by: Technology Education Coordinator

Revised: January 28, 1999

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